Useful Hidden Stashes (Baldur's Gate)
Within the game of Baldur's Gate, there are a couple of difficult to click pixel-wide hidden stashes containing items that are fairly powerful for the time you can come upon them. Below are their coordinates and a description of their location, organized by map.
One Area East of Candlekeep
Follow the road leading away from Candlekeep, and right on the left of the trail there will be a tree with a little hole in it's trunk with a diamond in it.
East of Candlekeep, South of the Friendly Arm Inn
Ring of Protection +1
Near the northern exit to the Friendly Arm Inn, there is a good-sized rock with a hole in it. Inside that hole is this convienent ring which boosts Armor Class and all Saving Throws by 1.
Coordinates: x 1006, y 1114
Friendly Arm Inn
Ring of Wizardry
At the bottom of this map, walk east. There is a tiny part under a tree that contains this ring which doubles the amount of Level 1 spells your mage can have. If you don't have a mage, you can always sell it for a good bit of coin. It will probably take you a good long while to get it, but it's there somewhere.
Coordinates: x 2555, y 3759
NOTE: this is removed in Tales of the Sword Coast, although put back in by the latest TotSC patch.
At the west end of the middle of the map, there is a farmer's field. On the west end of it right below a small tree is a hole that contains this armor and a pearl. The armor is +2 Plate Mail with a lot of the weight cut out, while the pearl isn't good for much other than selling.
Coordinates: x 187, y 2742
NOTE: the popular "Hard Times" mod for BG1 Tutu removes this suit of armor, though the pearl remains.
South of Nashkel
Sightly below and a bit west of where you enter the map from Nashkel is a small circular ledge area surrounded on three sides by trees. Inside a small gash in the ground is a mighty scroll of Cloudkill for your mage, along with a Chromatic Orb scroll.
Coordinates: x 1793, y 414
Wand of Frost
At the far top left of the map there's a wand of frost hidden in a tree trunk. Good for dealing high damage to a single target, though it's best not used for a finishing blow as it can destroy items.
Coordinates: X 165, Y 180
Return to Baldur's Gate.